June Event and Intro Log
Diatu and The Terrible, Horrible, No Good Very Bad Sundering Midterm Results
It turns out that inadvertently summoning a horrible demon of immense and terrible power is still worth a passing grade: minus a lot of points for summoning the entirely wrong thing, but enough extra credit for successfully doing something so incredibly over-the-top to make up for it just a little. Meanwhile, something something power of running water, there's a demon imprisoned in the fountain, locked behind a massive magic circle of protection. Its flames neither evaporate the water nor are quenched by it, its lashing pointy tail stabs futilely at the stone in an attempt at petty vandalism, and otherwise it squats with otherworldly patience, claws drumming on its thighs. Till someone comes close, and then it calls out.
"Come! It is in my power to grant a wish to those who ask! Speak your desire and I shall grant it!"
Of course, the demon's ability to interpret wishes in an extremely jerkass manner is unparalleled by mortal malice. Still, this doesn't stop those students who think they're clever, can outwit a demon, have a background in legal jargon, or just want a turkey sandwich on rye bread with lettuce and mustard and-and they don’t want any zombie turkeys, they don’t want to turn into a turkey themselves, and they don’t want any other weird surprises. Needless to say, it has gone well for none of them -- but will you be the one to break the streak?
As for the circle, it is specifically warded against meddling, so no freeing the demon (accidentally or otherwise). Those who try to touch it or cross through it are promptly hurled with pinpoint accuracy into a nearby pond that has been put there explicitly for this purpose. (Except for Minamimoto -- if HE messes with it, his pants rip themselves off his body, wrap around his head, and haul him away while shouting the multiplication tables incorrectly.)
Potent Potables
Students work hard, and they play hard. Around midterms, this often takes the form of picnics with unreserved and unrestricted access to not just copious amounts of barbecue and potato salad, but also alcohol. From fine wines to barrels of beer to Liverpunch Whiskey, all sorts of offerings pop up at the parties that occupy space along the Walk or outside the Towers and Keep. Anastara, you see, has no legal drinking age; like most of the Tenscore Kingdoms, children grow up with alcohol, and generally its consumption is seen as no major event and no special treat. And it simply hasn't occurred to anyone that other cultures on other worlds might not function the same.
So enjoy a picnic, but also enjoy your free access to the wonders of intoxication.
Physical Challenge (aka the Prompt Least Likely To Cause Suffering)
Healthy body, healthy mind, the saying goes. Professors Trammel and Kith, adherents to this philosophy, have begun holding extracurricular exercise groups during the off hours. Students can learn proper weightlifting techniques for endurance as well as strength, jog around the campus in groups, play impromptu games that get the body moving, or even just practice slow stretches and what other worlds might call 'yoga'. Captain Lominia aggressively prowls the area, looking for people to scoop into bala-inlota exercises -- far more grueling and dangerous to succeed at if you don't want to be badgered onto the student team, but amazing workouts either way. And Headmaster Birony has set up a fairly extreme obstacle course straight out of a ninja challenge, overseen by Professor Porfsin from behind a cannon which magically flings beanbags at the participants. Those who make it through receive a pie from the Headmaster, who it turns out apparently can make a really darn tasty pie.
Research On the Sundered
With the arrival of the Sundered come those wizards engaged in research on their presence here, now set to investigate what brought them here and how to get them home. All newly-arrived Sundered students are asked to meet with representatives of the research team, to introduce themselves and relate what they will of their homes. In addition, the team requests samples of blood, hair, and skin -- carefully magically collected, and the researchers will sign in the presence of the Sundered a Glyphed contract that forbids them from using the samples for a purpose they know will be harmful. (They quite understand your reasons to be suspicious of this collection! And they will not compel anyone who refuses even given these conditions.)
This month, the researchers wish for you to engage in some sort of conflict, clash, or battle with your fellow Sundered. Spars with blunted weapons are the obvious choice, but games of strategy like go, shogi, or Fantastic Foils are also an option. A rousing debate will do as well -- anything that raises passion and energy. The team explains that they've found many of the Sundered who they interviewed have recently been through some sort of conflict or trouble on their world, and they wish to see if there's any magically-measurable aspect they share when challenged.
Wonders Await
Diatu Magicademy is open to you in all its glory. Except for the fountain. You can't swim in the fountain till they figure out how to banish the demon. |
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"Wow, it looks like you defeated ten people in a row!" Color her impressed!
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Looking to Webby he smiled. "... Has it been that many already?"
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So it could have been even more people!
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"There had been a few before him." This was Atem in his element as games had always played a significant role in his life, and why shouldn't they? Warfare was not uncommon in ancient times, and being able to strategize played hand in hand with that.
"Do you have an interest in games, Webby?"
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"Medieval torture dungeon, CIA agent betrayal, life or limb..."
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"Those games.... they sound...." A bit ominous, and or potentially life threatening. More the sort of games Atem might have employed after spending wayyyyy too much time inside the Millennium puzzle without interaction with the outside world. Surely, they were just names though and he didn't wish to say anything openly disparaging about her choices.
"Challenging." Challenging was a safe enough assessment. This girl that held her friends in such high regard had a bit of a split personality when it came to violence.
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"Well- the short answer would be All." You couldn't really profess to be the King of Games without dabbling in a wide variety of them, even if the title itself was reserved for Duel Monsters. "I'm particularly fond of Duel Monsters, it's a card game that involves a lot of strategy. Fantastic Foils is the nearest equivalent here- but I don't have quite the same connection to it as the former."
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"Maybe there's a way you can bring Duel Monsters here!" It sounded pretty epic. "I like monsters, I like dueling, how can you go wrong with a combo like that?"
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Looking down to the puzzle around his neck, he shrugged then looked back to Webby. "I suppose it's possible." ... however unlikely. There were so many monsters, and there was no telling how they might manifest here. The cards themselves bore a connection to real monsters that lived in an alternate dimension.... it could be either a very complicated process or, a simple one depending. One wouldn't wish to accidentally unleash a legion of monsters on an unsuspecting populace.
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"Anything's possible if you try really hard! And even though we haven't known each other you, I can't see you giving up without one-hundred-percent effort!"
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"Oh- I am sure there must be a way, but I am not sure that it is an idea that should be undertaken," If that makes any sense. "I appreciate your confidence in me however."
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"It's alright. I'm sure one way or another I will see them again.... it might just not be here."