[personal profile] magicademymods

June Event and Intro Log



Diatu and The Terrible, Horrible, No Good Very Bad Sundering Midterm Results


    It turns out that inadvertently summoning a horrible demon of immense and terrible power is still worth a passing grade: minus a lot of points for summoning the entirely wrong thing, but enough extra credit for successfully doing something so incredibly over-the-top to make up for it just a little. Meanwhile, something something power of running water, there's a demon imprisoned in the fountain, locked behind a massive magic circle of protection. Its flames neither evaporate the water nor are quenched by it, its lashing pointy tail stabs futilely at the stone in an attempt at petty vandalism, and otherwise it squats with otherworldly patience, claws drumming on its thighs. Till someone comes close, and then it calls out.

    "Come! It is in my power to grant a wish to those who ask! Speak your desire and I shall grant it!"

    Of course, the demon's ability to interpret wishes in an extremely jerkass manner is unparalleled by mortal malice. Still, this doesn't stop those students who think they're clever, can outwit a demon, have a background in legal jargon, or just want a turkey sandwich on rye bread with lettuce and mustard and-and they don’t want any zombie turkeys, they don’t want to turn into a turkey themselves, and they don’t want any other weird surprises. Needless to say, it has gone well for none of them -- but will you be the one to break the streak?

    As for the circle, it is specifically warded against meddling, so no freeing the demon (accidentally or otherwise). Those who try to touch it or cross through it are promptly hurled with pinpoint accuracy into a nearby pond that has been put there explicitly for this purpose. (Except for Minamimoto -- if HE messes with it, his pants rip themselves off his body, wrap around his head, and haul him away while shouting the multiplication tables incorrectly.)


Potent Potables


    Students work hard, and they play hard. Around midterms, this often takes the form of picnics with unreserved and unrestricted access to not just copious amounts of barbecue and potato salad, but also alcohol. From fine wines to barrels of beer to Liverpunch Whiskey, all sorts of offerings pop up at the parties that occupy space along the Walk or outside the Towers and Keep. Anastara, you see, has no legal drinking age; like most of the Tenscore Kingdoms, children grow up with alcohol, and generally its consumption is seen as no major event and no special treat. And it simply hasn't occurred to anyone that other cultures on other worlds might not function the same.

    So enjoy a picnic, but also enjoy your free access to the wonders of intoxication.


Physical Challenge (aka the Prompt Least Likely To Cause Suffering)


    Healthy body, healthy mind, the saying goes. Professors Trammel and Kith, adherents to this philosophy, have begun holding extracurricular exercise groups during the off hours. Students can learn proper weightlifting techniques for endurance as well as strength, jog around the campus in groups, play impromptu games that get the body moving, or even just practice slow stretches and what other worlds might call 'yoga'. Captain Lominia aggressively prowls the area, looking for people to scoop into bala-inlota exercises -- far more grueling and dangerous to succeed at if you don't want to be badgered onto the student team, but amazing workouts either way. And Headmaster Birony has set up a fairly extreme obstacle course straight out of a ninja challenge, overseen by Professor Porfsin from behind a cannon which magically flings beanbags at the participants. Those who make it through receive a pie from the Headmaster, who it turns out apparently can make a really darn tasty pie.


Research On the Sundered


    With the arrival of the Sundered come those wizards engaged in research on their presence here, now set to investigate what brought them here and how to get them home. All newly-arrived Sundered students are asked to meet with representatives of the research team, to introduce themselves and relate what they will of their homes. In addition, the team requests samples of blood, hair, and skin -- carefully magically collected, and the researchers will sign in the presence of the Sundered a Glyphed contract that forbids them from using the samples for a purpose they know will be harmful. (They quite understand your reasons to be suspicious of this collection! And they will not compel anyone who refuses even given these conditions.)

    This month, the researchers wish for you to engage in some sort of conflict, clash, or battle with your fellow Sundered. Spars with blunted weapons are the obvious choice, but games of strategy like go, shogi, or Fantastic Foils are also an option. A rousing debate will do as well -- anything that raises passion and energy. The team explains that they've found many of the Sundered who they interviewed have recently been through some sort of conflict or trouble on their world, and they wish to see if there's any magically-measurable aspect they share when challenged.


Wonders Await


    Diatu Magicademy is open to you in all its glory. Except for the fountain. You can't swim in the fountain till they figure out how to banish the demon.
[personal profile] magicademymods

May Event and Intro Log



DAWN OF THE FIRST DAY



May I Have This Dance?


    Though Diatu Magicademy has its share of social events, few capture the attention of the student body quite like the Twilight Ball -- that magical once-a-year dance that crosses the change of day into night and is given over entirely to the dance itself. The focus is not on political visitors, rival schools, local government, or hitting up alumni for money; it is entirely about the pleasure that comes from accompanying a charming and attractive person onto the dance floor and cutting the proverbial rug.

    It is entirely possible the Twilight Ball is beloved because the general student body is aggressively amorous, but no one admits that out loud.

    With the dance on the horizon, the mission of the day becomes finding a partner -- or asking the prettiest or nicest or most tsundere to the ball before anyone else does. The Sundered are particularly popular by virtue of being new, so students may find themselves fending off invitations or even crowds of people interested in being seen on their arms. Even the younger Sundered have a few people in their age group who'd like to pretend they're just as adult as the older students.

    To avoid the mob, one strategy is to find someone else in dire straits and agree to be their date, thus giving both of you protection now and then. Another, stranger, vastly more unorthodox strategy is to actually ask someone out legitimately... if you've got the guts.

    (The third strategy is to go with Headmaster Birony, who has been occasionally heard to bemoan loudly and publicly that she has nobody, HINT HINT. But who could possibly be THAT desperate?)


Love Is In The Water


    Love potions are absolutely, positively, one hundred percent forbidden, on the grounds they tread far too close to the supremely black Curriculum of Dictation. This ultimate and unforgiving ban is every bit as effective as Anastara's rules limiting the speed of carts in the street to a horse's walk.

    So, yes, there's love potion in the water. Someone spilled an entire bucket in the river. These things happen. Luckily, as diluted as it is, the potion doesn't reach the levels of obsessive compulsion that the worst of them can; a person drinking a unfortunate draught instead simply finds themselves attracted in a weird and sharp sort of way to the first person they lay their eyes on, for a period of about thirty minutes.

    Diatu Magicademy is an inclusive and progressive institution, and consequently these potions affect and can target all manner of beings, from ducks and wolf-shifters to robots and dragons. They are pretty convenient about failing to bring about really skeevy pairings, though, so don't worry about being Hot For Professor.


Special Delivery (aka the Least Embarrassing Prompt, which is a sad state of affairs)


    A quick, easy, profitable way to make some money this time of year is by delivering messages, packages, parcels, and treats to students who've caught the eye of another. Whether anonymous or gloriously identified, small token of esteem or bristling bundles of roses and chocolates, the population of the Magicademy takes particular delight in letting others know their feelings. Not always positive feelings, either -- glitter-bomb rejections have only recently begun to diminish in popularity, being replaced by Pie-To-The-Face spells.

    An enterprising student who adds their own spin to this hallowed ceremony of delivery can make bank; singing and performance are popular ways to enhance a message among Valhudor students, and a recent trend finds quartets delivering acapella harmonies to the recipients of love notes. But simple note hauling can still be worth your while... so long as you don't find yourself delivering a creepy confession from a weirdo to one of your dear friends. What are the odds of that happening, though?


Research On the Sundered


    With the arrival of the Sundered come those wizards engaged in research on their presence here, now set to investigate what brought them here and how to get them home. All newly-arrived Sundered students are asked to meet with representatives of the research team, to introduce themselves and relate what they will of their homes. In addition, the team requests samples of blood, hair, and skin -- carefully magically collected, and the researchers will sign in the presence of the Sundered a Glyphed contract that forbids them from using the samples for a purpose they know will be harmful. (They quite understand your reasons to be suspicious of this collection! And they will not compel anyone who refuses even given these conditions.)

    This month, however, the research team informs its applicants that there is no magic being performed. Instead, they ask you to participate in partnered interviews, in which two Sundered compare their worlds and ask each other questions while the researchers take notes. They explain that they wish to find commonalities and differences between worlds, in the hopes that this will help them identify a larger pattern in how the Sundered were brought here.

    How is this bad enough to merit earning a reward this month? As it happens, the researchers who sit with the pair have an Intimation Crystal, which shines red every time someone speaks to deceive in its presence.
    Lie or omit information or cover with half-truths and the interviewer will ask you to go back and try again -- and they encourage you to speak on everything you can. You might end up venturing into dark or unpleasant territory in these interviews...




DAWN OF THE SECOND DAY



Welp, This Happened


    A quiet weekend morning is abruptly quiet no longer.

    With a tumultuous shuddering and an eerie, whistling roar, the first tendril of a far mightier being surges out of a wall on campus, venturing into the cloud-shadowed outdoors for the first time in its existence in this plane. Then, like a cloak shrugged off, the outbuilding it emerged from rises up only to crash to the ground as the Sundered creature rises up to claim it glory.

    It is a nightmare, a horror. A terrible, indescribable thing as large as a small building —a shapeless agglutination of protoplasmic bubbles, faintly self-luminous, and with myriads of temporary eyes forming and un-forming as pustules of light. For some inexplicable reason, it is colored in bands of purple, black, and gold, and several parts of it sprout white feathers.

    That's the bad news.

    The bad news is that this existential threat to reality does not go unnoticed, nor unchallenged. Mere moment after the Sundered creature makes it presence known, a cold wind begins to blow. The temperature abruptly drops thirty degrees, leaving those around in a clammy and miserable chill that feels like they've passed their whole body through one of the ghosts of Makerion Keep. This estimation is not too far wrong, for the pale off-white dragon that emerges from the clouds above is translucent and ethereal, save for the shining eyes of coldest blue that fix on the beast like pinpoints of fire.

    What a ghost dragon is doing here is anyone's guess, but when it opens its jaw to unleash a withering cone of necrotic energy at the Sundered creature, it demonstrates plainly that it will not brook this interloper on its domain.

    In other words, Diatu Magicademy is now home to a kaiju fight. That's the bad news.

    The BAD news is that both these creatures are, by their very nature, incredibly resistant to magic. So even as the professors spill out and split duties of getting students to safety and fending them off, the two beasts barely notice the arcane energy flashing through the air as they begin vigorously brawling.

    Thank goodness this is a weekend, or else you'd all have some serious trouble getting to class on time.


Wonders Await?


    Diatu Magicademy is open to you in all its glory. But maybe you should deal with that mess first? We're just saying.
[personal profile] magicademymods

April Event and Intro Log


Plants Off The Path


    Green grass and radiant flower gardens bracket all the major walks on campus, and fragrant scents fill the air all around. Note the key words "major walks" there.

    Move off the common paths and onto 'shortcuts' or less frequented areas of the vast campus and things are quite different. Here, the plants grow just as experience with this chaotic and often dangerous school would lead you to expect. Broad-leafed stalks stretch upwards, petals unfolding to reveal long jets of fire instead of a sensible stamen. Bushes have large toothy mouths, and viciously swallow anyone who comes near (though they are still just bushes, and the victims end up on the their other side just a few scratches worse for wear). A tree grows quills instead of needles; another sprouts paper airplanes instead of leaves. An extremely aggressive pitcher-plant wanders the pathways, mugging students at knifepoint. It's a jungle out there.



Bullies, Of Course


    Surely a Magicademy, with many students already adults and with such an emphasis on learning and control, wouldn't have those who used their magic for such petty ends as making others suffer?

    Uh-huh. A pack of bullies with more spell experience than wisdom has banded together to take delight in the suffering of others. They overtly pick on the small, the meek, and those with less magical skill; they torment the larger, the bold, and the powerful in secret. Worse, they are the clever sorts of bullies, who go out of their way not to get caught and not to do anything that can't be played off or explained away.

    Maybe you attracted their attention by looking weak enough to pick on. Or strong enough to need to be taken down a notch. Or weird enough that you were the Other and thus lesser. Or pretty/handsome enough that you needed to look less attractive so they would look more so. They are pretty good at justifying picking on anyone, really. Are they pestering you by magical tripping or property destruction? Playing keep-away with your class books? Better be careful how you respond; their fathers might hear about it.



Wind At The Docks (aka The Prompt Where You Don't Get Mugged)


    The winds of spring bring something of a dark pastime to Anastara -- dockwatching. Aware that a sudden blast of air can rip across the island at a moment's notice, crowds gather at the docks with the air of those expecting spectacle. All too often, they are rewarded -- in the wake of a sudden wind, airships list violently, or bump into each other, or desperately pull sails and power up their flotation cores to avoid a worse collision. Curses fly through the air, and sometimes even spells. With luck, the audience might even see a pair of vessels engage in an all-out air duel, as two captains driven by pride or vengeance refuse to back down.

    Now, to their credit, the assembled people aren't heartless. If a ship truly looks to be in trouble, or if it's smashed to the ground or into a dock, the people of Anastara don't hesitate to help those on board to safety or ensure that they don't go down with their ship. But mostly it's watching the chaos. It IS quite a show...


Research On the Sundered


    With the arrival of the Sundered come those wizards engaged in research on their presence here, now set to investigate what brought them here and how to get them home. All newly-arrived Sundered students are asked to meet with representatives of the research team, to introduce themselves and relate what they will of their homes. In addition, the team requests samples of blood, hair, and skin -- carefully magically collected, and the researchers will sign in the presence of the Sundered a Glyphed contract that forbids them from using the samples for a purpose they know will be harmful. (They quite understand your reasons to be suspicious of this collection! And they will not compel anyone who refuses even given these conditions.)

    This month, the team has developed a Sundering Glyph designed to detect any influence of the magic on you. Painted on your arm, it will shine with a bright light when a Sundering effect attempts to influence you. They explain that they believe the Sundered are still subject to either the spell that brought them here or new ones, because they have detected remnants of Sundering magic in the wake of students who have mysteriously disappeared. They ask only that you report back when it lights up.

    Problem: when the Glyph erupts, either because of the Glyph itself or the spell it has detected... those who bear it find themselves no longer where they started. Perhaps they find themselves in a classroom late at night. Or the wrong dormitory. Or in the Great Hall in their nightshirt. Or for the utterly lowbrow amongst you, a restroom occupied by the wrong gender. Whatever the case: sorry.


Wonders Await


    Diatu Magicademy is open to you in all its glory. Have fun!


A Special Note


    If you thread out one or more scenes based on the confusion from "Research on the Sundered", respond to the comment on this post with a link to that thread. The results of this will be revealed next month! (It is some sort of regain this month!)
[personal profile] magicademymods

March Event and Intro Log


Golem On The Loose


    The rain never stops. Water and mud track all over campus. Diligent cleaning golems stomp about, mopping and scrubbing and polishing and then going back to do it all over again, and again, and again...

    One of them seems to have had it.

    The renegade golem bursts into Kedrigan Hall -- interrupting classes and disrupting labwork to furiously seize students and scrub every last scrap of mud and dirt off of them. All the halls have been locked off with "Under Cleaning" signs, and anyone who enters them meets with the golem's wrath, as it violently plays a pre-recorded message about not interfering with groundskeeping and deploys a giant claw-like tool to grab the interloper and put them back on unforbidden ground. The professors, who are after all completely immune to the golem's attention by its very design, seem to think this is a good learning opportunity for students.

    Is it?


Horrible Spell Doom?


    "Are you sure you're ready for the test on Advanced Gaseous Discovery?" one upperclassman asks the other.

    "Of course I'm sure," the second says confidently. Whipping out a wand from a holster on her belt, she sweeps her wand through the air gracefully, pronouncing several Osmarian sigils as she draws them. Probably. "See, that's a blue cloud--"

    Said blue cloud, which puffs into being as the last syllable left her lips, abruptly doubls in size. Then it doubles in size again. And again.

    The upperclassmen, who have been in Diatu for several years and know exactly what this sort of thing means, don't hesitate. Not even stopping to share a glance between them, they run like crazy, leaving the growing cloud behind just as classes let out and students begin to enter the halls.
    But... surely it doesn't have any weird and wacky side effects, right?


The Bala-inlota Parade (aka The Non-Horrible Prompt)


    To celebrate the start of the Bala-inlota season, Anastara spares no expense. The great parade and associated festival stretches the whole weekend, and the whole city puts on their colors and turns out for the fun. Enterprising vendors sell food, drinks, and souvenirs ranging from small and crude figurines to magical constructs that shine field displays onto flat surfaces so you can watch the action up-close! (Good luck affording that, students.) Practically any sort of entertainment you could want appears on the streets and canals of Anastara, and food and drink flow freely.


Research On the Sundered


    With the arrival of the Sundered come those wizards engaged in research on their presence here, now set to investigate what brought them here and how to get them home. All newly-arrived Sundered students are asked to meet with representatives of the research team, to introduce themselves and relate what they will of their homes. In addition, the team requests samples of blood, hair, and skin -- carefully magically collected, and the researchers will sign in the presence of the Sundered a Glyphed contract that forbids them from using the samples for a purpose they know will be harmful. (They quite understand your reasons to be suspicious of this collection! And they will not compel anyone who refuses even given these conditions.)

    This month, the team has developed a Sundering spell that they warn is crude and unpolished, because the Curriculum is so unpracticed. They hope it will connect to your home worlds and establish a magical link they can build off of to open further passages. No promises! And to those who do undergo this spellwork... it has a certain side effect of confusion, as brief images from your home world flicker across your vision for a few hours afterwards.


Wonders Await


    Diatu Magicademy is open to you in all its glory. Have fun!


A Special Note


    If you thread out one or more scenes based on the confusion from "Research on the Sundered", respond to the comment on this post with a link to that thread. The results of this will be revealed next month! (It is, we're afraid, not a regain, lest your participation be based solely on that hope!)
[personal profile] magicademymods

February Event and Intro Log


Orientation Week/Magic Mayhem


    The campus of Diatu Magicademy stretches out before you, confused and chaotic and surging with energy. Where are you headed? To your dorm or suite, to get settled? Maybe you need some food now? Wherever you head off to as your first stop, you have to deal with the snow. Helpful or proud students are passing out various magical remedies to get you where you need to be -- umbrellas with a nasty tendency to dump snow directly onto other people nearby, an iron tube that projects fire but appears to have no off switch, snowshoes that keep you slightly too high off the snow and thus provide no friction for stopping...


Familiar Follies


    Familiars do not harass or harm each other as a rule -- but that doesn't mean they have no pecking order, and the week of Orientation finds them all jockeying for status and position as suits them. This can take the form of pranks, displays, competitions, or simple physical assertiveness towards each other. The goal is simply to be seen as superior by the student body. New wizards especially may find themselves surprised at this behavior of their familiars...


Research On the Sundered


    With the arrival of the Sundered come those wizards engaged in research on their presence here, now set to investigate what brought them here and how to get them home. All Sundered students are asked to meet with representatives of the research team, to introduce themselves and relate what they will of their homes. In addition, the team requests samples of blood, hair, and skin -- carefully magically collected, and the researchers will sign in the presence of the Sundered a Glyphed contract that forbids them from using the samples for a purpose they know will be harmful. (They quite understand your reasons to be suspicious of this collection! And they will not compel anyone who refuses even given these conditions.)

    Furthermore, they request to perform a few spells on you for testing purposes. It is, quite regrettably, possible that if you consent to this testing, you will come away with a temporary side effect -- a slight change of hair color, traveling two steps for every one you take, one hand moving about a second behind the arm it should be attached to, or being ridden by a penguin. No need to worry, these changes won't last more than a day!


Wonders Await


    Diatu Magicademy is open to you in all its glory. Have fun!

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