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diatu2019-09-04 04:45 pm
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September Event Log
Of course, the potential for mayhem is pretty high in practice. Shrinking clothes, accidentally creating a scarf 250 feet long... Professor Trammel has loaned them his familiar, a top hat named Decorum, so it is on hand to quickly deploy wide black censor bars in the event a mishap leaves you perhaps offering more in the way of an Anatomy of the Sundered class than you might expect. But if you work hard and give it your all, you might come out of this looking good indeed!
The theory is simple: Suspend an Intimation effect within the ward's construction, then make the ward manifold-responsive -- or in other terms, capable of shifting its focus from one danger to another. The Intimation spell predicts the damage and preemptively shifts the ward to full effect. Simple! Enjoy testing them. Since it involves hurling some things at each other. What better way to test a ward than practically?
Now, mess up the Sundering spell and you could end up discharging a large volume of water or stone or pudding out of midair at a terribly inopportune time. But don't worry! Several groundskeeping golems are on-hand to help with the inevitable messes. Also Professor Trammel knows how to clean clothing. You might need that help.
"And it will be the third Metacurriculum! Wizardkind everywhere will develop and master these powers that I have paved the way for! AND THEY CALLED ME MAD!" she yells to the sky, before flinging her hands wide and laughing maniacally. So! You get to start very basic: Modifying a spell to last longer. Pick your favorite spell, any spell, and cast it. While its magical energies still exist in the pattern your will has imposed on them, Modify them. A simple equation. Add 1 to them. Multiply them by 2. Whatever works for you. You don't get much more instruction than that, says the Headmaster, because you have to figure out how to make it work for yourself. More than most magic, this depends entirely on your will and your determination. Everything else is just trappings -- take what you want from the foci of Modification, that will help, but find your own path forward. And unlike every other lesson, this one is utterly safe. At the first sign of a spell getting out of control or going haywire, Headmaster Birony squelches it like a bug beneath her heel. Not even literally, for a pleasant change! |
Fascinating Modification
"That depends on what you would like." He says, peering up at her faceplate. "You could start small, you know. Like a hat."
A hat would look cute. But he's not going to say it outright.
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He gestures to the riot of color and shapes going on in the rest of the room. "Do you see anything you like?"
Considering there’s everything from Tenn’s kepi, to a student trapped in an oversized fez, to someone wearing a pineapple, it’s a broad selection.
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Truth be told, she had no idea what would make her look good in even the most general terms.
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"In that case, something that compliments your appearance." Something that will work with horns and create a complimentary silhouette. Like maybe... ah.
"Why not try this?" Tenn indicates a rounded, cloth hat with side flaps – much like the deerstalker style. "It will look good and fit well, don’t you think? You can customize the color to your armor or your House."
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The side flaps promptly popped out, sticking sideways because of her horns.
"How is it?"
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"This style is normally paired with warm clothing and accessories. You could try a scarf or short shoulder cape to go with it." He doesn't think those would interfere with her mobility, as long as she doesn't end up like the students with miscast literal infinity scarves.
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"If being too warm isn’t an issue, thick fabric should be fine. Try one." While his Modification is no doubt lacking in comparison to her processing ability, he’s willing to offer his voice if called on for the Fantastics part.
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...only to discover what she probably should have concluded already: putting on a scarf is difficult when you have only one hand, and long sweeping horns that get in the way...